A truly high-calibre group of women that I feel privileged to know. :)
A very special group photo of the Difference Engine Round 2 designers posing as characters in their games. More pics from the hugely successful presentation night to come. Photo by Aylwin Lo. Design by Sagan Yee.
I’m working on a indie video game as part of game development incubator for women in Toronto, known as the Difference Engine Initiative. Here is my progress from today. I’m still working out some controls and some of the gameplay but it’s starting to really come together! :)
Drawings I did (done in Photoshop) of themes I want to include in my game/overall storyline. Trying to flesh ideas out that I can connect together into something tangible.
The wheel of elements - that is, the look, logistics and background of it - is something I’ve been working on for a really long time.
The cup of tea is visual motif/marker for a change in situations for the main character.
Lefthandedness is a subject under-addressed and under-used and I want to exploit it. I am left-handed, and while I’m not gonna make out like I’m some kind of minority (although I suppose in a small way, we are), I’m interested in the historical view of left-handers throughout history and today.
I guess the other ones kind of speak for themselves.
And continuing in a theme that is relevant to my previous post, here is some concept work for a game I am working on. I am currently participating in the Difference Engine Initiative - an indie game-making incubator specifically for women based in Toronto. We have to each create our own video games in 6 weeks - and we’re already on week two. More art to follow - one more for now, but more as I create it!
Ha! Damn right!
You know what, LucasArts were really good at having balanced female characters. That’s what I grew up on and many female characters in LucasArts games were my role models when I was growing up - still are. And another character to note is Morgan LeFay in Tales of Monkey Island - also one who starts off as a fearsome legend that turns out to be a woman. I love it.
CARLA, Monkey Island 1.
I have been looking at lists of “female videogames characters” etc. and I was reminded of Carla, who was only an NPC, but was decidedly badass. I think all the women in the Monkey Island games - at least the original two - are admirably competent and independent. Of course, with Guybrush Threepwood for a protagonist, it’s not difficult to appear competent.
At the start of the game, Guybrush is given three tasks to complete so he can become a pirate. One is to defeat the Swordmaster, who lives in a secret place on the island. Turns out, the Swordmaster is a woman, Carla. Later, you recruit her to join your crew because Guybrush decides to rescue Elaine, the island’s governor who’s been kidnapped. And the twist at the very end is that Elaine never actually required Guybrush’s help. She has her own escape plan that worked very well until Guybrush butted in and ruined it with his well-meant heroics.
Ahhhhhh, those were the days.
(via ohbabyitslucasarts)
Why aren’t you on Nina’s blog looking at her amazing work? I’ll forgive you this time, but just GO. GO!
Chell - Portal 2
Milt Kahl makes me do fangirl squeals. LOOK AT THIS. (Here’s the first bit that was posted, but this bit’s my favourite.)
Second piece of animation by Milt Kahl from an early version of “The Rescuers.”
(Source: andreasdeja.blogspot.com, via animationart)
I wanted to do some actual reblogging on here, and I thought this was a good place to start.
Everybody watch this.
just watch.
Watch and learn.
Stop what you’re doing and watch this.
Ooo, this is on my dash again! Not that I’m complaining, this is a wonderful video.
reblogging again. Please watch this guys, it’s wonderful.
oh my god.
Guys
Hey guys
Whatever you’re doing
Stop doing that and watch this
yes yes so much yes
watch this.
This video auuuuuuhhhh my heart
i cried
“these OWS protestors, they have no idea what they’re even protesting about. And those anonymous guys, they’re just a bunch of hacktivist basement dwelling losers who have romanticized revolution like a video game”
(Source: staybrutalalex)
Please follow, if you’re interested in looking at my art! Some stuff you might have seen already but I’m working on new stuff to add! :)
I finalised the design for my original character, Katarina Da Silva in Illustrator. I’m pretty pleased with how it turned out! Finalised drawings (I need more for my portfolio, too many sketches!) and Illustrator practice in one go, bam!
My artwork is now available in print form at Artflakes! You can find my artwork for sale here: http://www.artflakes.com/en/shop/katie-foster
Posters, greetings cards, even canvas prints are all available for purchase! And if you have any requests for a particular picture I have done, please let me know and I’ll get it up there for you!
doodling some celebs whilst watching graham norton show on youtube.
More designs for the main character in my Villains series, Katarina Da Silva.
An article written by my friend and writer Alix Maclean on aging rock stars. A most amusing and witty read & illustrated by yours truly!
Be sure to check out the rest of the site - Brutish & Short - there’s a lot of great material on there!
Character designs for the elder of the Loki brothers - just exploring his overall look