Drawings I did (done in Photoshop) of themes I want to include in my game/overall storyline. Trying to flesh ideas out that I can connect together into something tangible.
The wheel of elements - that is, the look, logistics and background of it - is something I’ve been working on for a really long time.
The cup of tea is visual motif/marker for a change in situations for the main character.
Lefthandedness is a subject under-addressed and under-used and I want to exploit it. I am left-handed, and while I’m not gonna make out like I’m some kind of minority (although I suppose in a small way, we are), I’m interested in the historical view of left-handers throughout history and today.
I guess the other ones kind of speak for themselves.